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ABOUT ME

I'm an experienced Cinematic Artist that has worked with many of the biggest gaming companies to date. I make trailers for their new/ upcoming projects which seeks to attain many viewers attention in all social media platforms.
- I'm experienced with Unreal Engine, Snowdrop, Anvil, Unity, Adobe Suite.
- Guiding capture assistants to create choreographed, compelling, story-telling cinematics, within the game's capture tools.
- I'll take projects and edit them, as well as capture, if the time-frame allows it.
- These projects are all collaborative, so I really appreciate feedback and communication with clients.
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